
nTop Models
This is a collection of some of my favorite parametric models that I’ve made in nTop. These models are all 100% or nearly 100% designed in nTop, with a focus on parameterization and speed. Hopefull...
This is a collection of some of my favorite parametric models that I’ve made in nTop. These models are all 100% or nearly 100% designed in nTop, with a focus on parameterization and speed. Hopefull...
WebGPU and WASM SDF Modeler A simple SDF/Implicit modeler using WebGPU and webassembly (via Rust). Quite incomplete, but a fun little tech demo. The demo is hosted here. Requires a browser with W...
A simple marching cubes implementation Github Repository Sphere sinc() Ripple Sphere Cube ...
Marching Squares is an algorithm that extracts edges as line segments from a 2D grid of values. The values could come from anywhere – a volumetric function or discrete data, for example. This algor...
This is a collection of some of my favorite past projects from my time as a Design and Development Engineer and Research and Development Engineer at Fast Radius/Sybridge. All renders are my own (Rh...